![]() This would allow GM's to store them locally. Archiving is fine, but apparently it slows down the loading process of a campaign. Roll20 must store map and handout information in a similar way. And technically, there is no reason that this should be limited to characters. The Roll20 store could even carry sets of them. For instance 3rd party sites (like the pathfinder npc database at ) could store NPC information this way and greatly speed up the campaign setup process for GM's. Import would, of course, simply create a character in the journal and populate it based on the data. Export would simply save the character in XML format. Next to the archive button, have an export and an import button.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |